The survival time calculator allows you to enter ship data for three ship configurations, and compare the survival time against a range of weapons.
This should be considered a "metric" for comparison only, and I do not vouch for its accuracy in an actual game situation. It assumes the selected weapons are continuously firing on one stationary ship, with no countermeasures involved. Time for weapon travel and UAV swarm damage buildup is not considered.

In general, white text is designed to be typed over, black text is not. If you mess it up, just reload the page & start over.

For each ship you would like to compare, enter the total Armor Points, Evade percentage, Defense percentages, and Damage subtractions (from plate armor).

Select the type of calculation to be done in the dropdown - DPS, DPS / hton or hpower, or Survival Time

Enter the rank bonus to be used in the top as well - this is applied to all weapons.

For each weapon type, you can also enter the reload bonus and the accuracy/splash bonus above each weapon group. Each of these bonuses is additive. For example on an MCX R5 that is elite ranked and from a 'good' alliance, you would add 10% from alliance gunner bonus, and 100% from R5, and enter 110% in the reload bonus for missiles. The 25% from elite rank would go in the box near the top. For other weapon types, that MCX would have a 10% reload bonus. I use a 10% default bonus for reload. Accuracy bonuses work in a similar fashion for aimed weapons, and splash bonuses for rockets and mortars. Note that for base weapons, I have not separated explosive from aimed weapons, so you'll have to be careful interpreting the results if you use an accuracy bonus.

For each line of weapons to compare, enter the number of weapons mounted. 1 is used as a default for each weapons, so that weapon's DPS is computed.

Below the blue row, you can see the expected survival time of one ship against the entered number of weapons of that type. The best survival time of the entered configurations is highlighted in Green, the worst time is in Red.

At the bottom in the orange boxes, the total DPS, DPS/hton, and Survival Time of the summed group of weapons is shown for each ship configuration.

Survival Time Calculator

Saturday, January 10, 2015

Quick update

I fixed a few things with cell protection, and also added the Bypass Chainguns.

Tuesday, January 6, 2015


I have made a total rework of the calculator.  

Error corrections include:
- Correct application of rank bonuses 
- Correct application of minimum damage for plate armor
- Plate armor entry changed to negative number, instead of requiring player to invert sign.
- Apply half damage for Survival Time calculation
- Corrected weapons with Salvo Delay less than 0.2 seconds.

New features include:
- Dropdown can be used to select Accuracy, DPS, DPS/hton, or Survival Time
- Added separate lines for shockwave damage of launcher-type weapons.  This allows player to consider or not consider shockwave damage as desired.
- Column added for # of weapons, and fields showing total DPS, DPS/hton, and Survival Time are added at the bottom - totals are based on those weapon numbers selected.

Monday, December 29, 2014

Update needed

A few errors have have cropped up, and they aren't fixed yet... so any numbers should be taken with some skepticism.

- Plate Reduction vs. Armor Resistance - I think I have it reversed.

- Rank Bonuses - these are different than other reload bonuses

I'm planning a redo so this can be used as a DPS calculator for weapons, as well as the survival time thing... so stay tuned.